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AI Insights · Timothy · October 2022

Top 5 Horror Games in Poland Q3 2022: Unified Platform Performance

Explore the performance of the top 5 horror games in Poland for Q3 2022, including download trends, revenue, and active user statistics.

Top 5 Horror Games in Poland Q3 2022: Unified Platform Performance

In the third quarter of 2022, the performance of the top five horror games on a unified platform in Poland showcased intriguing trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these popular titles.

Silent Castle from BEP1C STUDIO experienced significant growth in both downloads and revenue. Weekly downloads surged dramatically in September, peaking at approximately 37.7K in the last week of the month. Correspondingly, weekly revenue saw a notable increase, reaching around $1.1K. The game also saw a substantial rise in weekly active users, culminating in a peak of about 80.3K in the final week of September.

Granny by DVloper maintained a steady download rate throughout the quarter, with weekly downloads ranging from 3.6K to 11.1K. The game's weekly active users showed a downward trend initially but experienced a resurgence in mid-September, stabilizing at around 34.1K by the end of the quarter.

Craft Playtime: Hide and Seek from Xiaolin exhibited a steady increase in weekly downloads, peaking at approximately 12.6K at the end of August. Despite a slight decline in September, the game maintained a healthy download rate. Weekly active users saw a consistent upward trend, reaching about 34.8K by the end of September.

Monster Puzzle Adventure by CASUAL AZUR GAMES had a fluctuating download pattern, with a peak of about 8.2K in late June and a decline to 1.6K by the end of September. The game's weekly active users mirrored this trend, dropping from around 20.9K in late June to approximately 3.1K by the end of the quarter.

The Baby In Yellow from Team Terrible saw a varied download trend, with weekly downloads peaking at around 12.7K in late June and stabilizing at approximately 2.3K by the end of September. The game's weekly active users followed a similar pattern, starting at about 49.6K in late June and ending the quarter at around 13.8K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022